[Game Name]: Prototype
Open tasks by role
Design 2 open
- Shared objective: capture point rules
- Prototype test map blockout
Gameplay Code 2 open
- Capture point gameplay logic
- Spawn and respawn system
Marketing 1 open
- Studio one-pager for recruiting
Music 1 open
- Main theme sketch (90 seconds)
Narrative 1 open
- Setting pitch: where and when
QA 1 open
- Playtest feedback form and bug template
UI Art 1 open
- HUD layout: health and objective state
VFX 1 open
- Capture point ring effect
No open tasks match.
Who has what
| Who | Active | Holding |
|---|---|---|
| Garrack (lead) Producer, Design | 1 | #1 Movement feel pass: run and jump tuning Claimed since 4 days ago |
| Dev A Gameplay Code, Network Code | 2 | #17 Character movement controller (replicated) In progress since 2 days ago #22 Session and team assignment Plan submitted since 16 h ago |
| Artist B Concept Art, 3D Art | 2 | #6 Hero character concept sheet Plan approved since 1 day ago #7 Capture point prop concepts Claimed since just now |
| Audio C Audio, Music | 1 | #25 Footstep and jump sound set Needs changes since 1 day ago |
| Anim D Animation, Rigging | 1 | #15 Locomotion set: idle, run, jump, land Plan submitted since 10 h ago |
Plan inbox
Reviewed 1
- #22 Session and team assignment by dev-aReview Needs lead: Touches netcode core, which is always high risk. The plan itself looks complete and has no collisions. (Oct 14, 14:45 UTC)
Queued 1
- #15 Locomotion set: idle, run, jump, land by anim-dReview Queue: ABP_Hero.uasset is a binary file claimed by task 17 (dev-a). Queued until 17 merges, or drop that file from the plan. (Oct 14, 14:52 UTC)
Needs changes 1
- #25 Footstep and jump sound set by audio-cReview Needs changes: The plan lists six surfaces but the vision says two for the prototype. Please trim it to two and resubmit. (Oct 13, 08:30 UTC)
Approved 1
- #6 Hero character concept sheet by artist-bReview Approve: New files in a hand-off folder. Low risk, matches the art direction. (Oct 12, 16:15 UTC)
Test trains and previews Demo data, coming in Phase 2
Current train: train-1014-3
Building client and server. About 18 minutes left.
Tasks: #8 Hero character model and textures, #23 Network emulation preset for local testing
| Train | Result | Tasks | Build | Started |
|---|---|---|---|---|
| train-1014-2 | Build ready on the test server | #19 Spawn and respawn system | 1014-9c1e | Oct 14, 10:05 UTC |
| train-1013-1 | Task 12 failed its checks and was returned; the rest shipped | #3 Prototype test map blockout, #12 Capture point ring effect | 1013-77b0 | Oct 13, 20:30 UTC |
Live previews
- #17 Character movement controller (replicated) by dev-a (until Oct 14, 17:00 UTC)
Merged today Demo data, coming in Phase 2
| Artist B | #8 Hero character model and textures |
| Dev A | #23 Network emulation preset for local testing |