Board / Task #17
#17 Character movement controller (replicated)
Open- Project
- [Game Name]
- Role
- Gameplay Code
- Milestone
- Prototype
- Priority
- P0
- Size
- not set
- Points
- 0
- Hand-in
- Pull request
What needs doing
Implement the base movement controller: run, jump, air control, with server authority and client prediction. Must feel good at 150 ms.
What done looks like
4 players move smoothly in a local session with 150 ms simulated latency; unit tests for the movement math pass.
Files:
Source/Game/Movement/Plans (0)
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