Garrack Gaming Studios

Board / Task #17

#17 Character movement controller (replicated)

Open
Open P0 Prototype
Project
[Game Name]
Role
Gameplay Code
Milestone
Prototype
Priority
P0
Size
not set
Points
0
Hand-in
Pull request

Open on GitHub

What needs doing

Implement the base movement controller: run, jump, air control, with server authority and client prediction. Must feel good at 150 ms.

What done looks like

4 players move smoothly in a local session with 150 ms simulated latency; unit tests for the movement math pass.

Files: Source/Game/Movement/

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