Garrack Gaming Studios

Board / Task #18

#18 Capture point gameplay logic

Open
Open P0 Prototype Medium
Project
[Game Name]
Role
Gameplay Code
Milestone
Prototype
Priority
P0
Size
Medium
Points
0
Hand-in
Pull request

Open on GitHub

What needs doing

Implement the capture point: entering, contesting, progress, scoring and the end-of-match condition from the design rules.

What done looks like

Two teams can capture and win in a local 4-player session; tests cover contested and uncontested cases.

Files: Source/Game/Objective/

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