Board / Task #28
#28 Smoke test checklist for test trains
Open- Project
- [Game Name]
- Role
- QA
- Milestone
- Vertical Slice
- Priority
- P2
- Size
- Small
- Points
- 0
- Hand-in
- Pull request
What needs doing
A 10 minute checklist to run on each new test train build: join, move, capture, respawn, leave. Phase 2 automates parts of it.
What done looks like
Checklist used on one playtest and adjusted from what was learned.
Files:
docs/testing/smoke-checklist.mdPlans (0)
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