Board / Task #43
#43 Bot smoke test: two headless clients join a server
Open- Project
- [Game Name]
- Role
- Network Code
- Milestone
- Prototype
- Priority
- P1
- Size
- Large
- Points
- 0
- Hand-in
- Pull request
What needs doing
A test where a dedicated server starts, two headless clients join, load the map and play for 60 seconds without errors.
What done looks like
The smoke test runs in Check and fails when a client cannot join or the server logs an error.
Files:
Tests/Smoke/ .github/workflows/check.ymlPlans (0)
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